Zbrush dynamesh workflow

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ZBrush Tutorial - Using Dynamesh and ZRemesher the right way

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16.08.2015

In this tutorial video I go over what I think to be the best way to use Dynamesh and ZRemesher in Zbrush. When to switch from Dynamesh to ZRemesher and the benefits of sculpting with divisions and clean topology. Did you find this video helpful? Are you still confused? Whats a topology? Let me know! Subscribe and Connect! Art Station - 🤍 Instagram - 🤍 Twitter - 🤍 Twitch - 🤍

ZBrush Dynamesh Tutorial for Beginners

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17.04.2017

In this ZBrush 4R7 tutorial for beginners I show in a very simple example what Dynamesh is, when and how to use it. This is an answer to a request I had for a ZBrush and Blender tutorial I created before. The Dynamesh feature is a kind of automatic remeshing that can be applied for any 3d object in ZBrush. You just turn the object into a dynamesh, set the resolution and each time you want to remesh you just hold the control key down and with left mouse button pressed wipe over an empty area of the viewport. 00:10 : Create Sphere with 128 resolution 00:40 : Transform sphere with the Move brush 01:05 : Turn object into Dynamesh 02:12 : Reduce resolution of dynamesh 02:45 : Dynamesh for highly stretched mesh polygons See my social profiles here G+: 🤍 Twitter: 🤍 Facebook: 🤍 Patreon: 🤍 Indiegogo: 🤍 Production Music courtesy of Epidemic Sound: 🤍

ZBrush Basics Sculpting and Dynamesh Workflow

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07.12.2016

Beginner tutorial on basic sculpting and using dynamesh in your workflow for ZBrush. 🤍

Zbrush Creature Workflow - Part 1: Blocking with Dynamesh and Zspheres

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05.02.2019

First part in a creature sculpting series.

Subdivisions VS Dynamesh in ZBrush

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10.02.2020

Support us by checking out our merch! 🤍 Subscribe now! 🤍 Website - 🤍 Instagram - 🤍 Twitter - 🤍 Facebook - 🤍 Our episodes are also available on all major podcast services!

032 ZBrush 2018 Remesh By Dynamesh

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10.05.2018

🤍 🤍 🤍 🤍 🤍 🤍 🤍

050 ZBrush Dynamesh Groups

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03.12.2018

View entire Unit01 playlist here: 🤍 Download the other 6 units (with bonus!) here: 🤍 🤍 🤍 Video list: 🤍 🤍 🤍 🤍 🤍

PROJECTION IN ZBRUSH(DYNAMESH TO TOPOLOGY MESH)

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In this tutorial ...I am going to tell.How you can project details from one mesh to another mesh.... ZBRUSH DETAIL PROJECTION METHOD(DYNAMESH TO TOPOLOGY MESH)_ZBRUSH TUTORIAL Supporting tutorials Dynamesh tutorials Part 1🤍 Part 2🤍 Zmodeler🤍 Zremesher🤍 Hardsurface🤍 MORE ZBRUSH 4R7 TUTORIALS- :) KEYSHOT BRIDGE🤍 ZMODELER WORKFLOW TUTORIAL🤍 PANELLOOP 🤍 ZMODELER TOPOLOGY METHOD🤍 NANOMESH🤍 ARRAY TUTORIAL🤍 Thanks for watching, The CG3DANK Team Tutorials - Inspire - News SUBSCRIBE TO : 🤍 FACEBOOK : 🤍 BLOG : 🤍

5 Tips to IMPROVE your ZBRUSH workflow!

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12.09.2022

My Gear: My 3d Printer | Elegoo Mars 3 Pro 🤍 Resin Printing Wash & Cure Station | 🤍 3d Printing Ventilation Fan | AC Infinity Cloudline 🤍 3d Printing Ventilation Box | AC Infinity CloudLab 🤍 3d Printing Ventilation Ducting | AC Infinity Ducting 🤍 My Headphones | Sony XM5 🤍 My drawing tablet | Cintiq Pro 24’’ 🤍 The camera I use to film these videos | Canon R6 🤍 Lens I use to film these videos | Canon RF 24-70 🤍 Mic I use for these Videos | Shure SM7B 🤍 My favorite Lav Mic | DJI Mic 🤍 Audio Interface I use| GoXLR 🤍 The light I use to film these videos | Godox VL150 🤍 My favorite Keyboard | Drop ALT 🤍 _ Social: Twitch: 🤍 (Aiming to start streaming regularly) Instagram: 🤍 Twitter: 🤍 Artstation: 🤍 Website: 🤍 _ Chapters: 0:00 - Intro 0:43 - Backface Masking 2:00 - Fast way to create primitive geometry 3:12 - Extender 4:50 - Zremesher masks 6:00 - Create straps fast 7:45 - Outtro

Displacement map workflow from Zbrush to Arnold

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In this video I am going to show you the full workflow from a dynamesh sculpt in zbrush, to rendering with displacement map in Arnold. We'll go over the remeshing and uv's to the displacement setup in Arnold. I am going to be using Maya, but you can apply this concepts in other 3d apps.

Convierte tu DynaMesh en una malla subdivisible sin perder los detalles

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24.11.2016

En este vídeo os contamos cómo hacer una retopologización de vuestra DynaMesh con ZRemesher para poder subdividir nuestra malla. Después, veremos cómo proyectar todos los detalles que ya habíamos hecho en nuestra nueva malla subdividida. ¡No te pierdas el post completo! ➜ 🤍 También estamos por las redes sociales: 🤍 🤍 🤍 🤍 🤍

#AskZBrush: “How can I fix DynaMesh 'Swiss Cheese' and 'Shattering'?”

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13.01.2018

#AskZBrush: “How can I fix DynaMesh 'Swiss Cheese' and 'Shattering'?” Video covers what DynaMesh 'Swiss Cheese' and 'Shattering' is then depicts workflows on how to resolve these issues. Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic will answer through a short video. These videos are not designed to be advanced tutorials, but rather to answer precise technical questions. Pixologic Twitter: 🤍 Learn more about ZBrush: 🤍 ZBrush Community: 🤍 Learn ZBrush with the ZClassroom: 🤍 Try ZBrush for 45 days! 🤍

ZBrush Summit Top Tips & Tricks - Posing Models with Stager & DynaMesh - Ian Robinson "IR Sculpts"

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03.11.2021

ZBrush Summit Top Tips & Tricks - Posing Models with Stager & DynaMesh - Ian Robinson "IR Sculpts" See More From the 2021 ZBrush Summit Here: 🤍 Get ZBrush! More Details on the Current Version of ZBrush Here: 🤍 More From Pixologic: Free Version! ZBrushCoreMini: 🤍 ZBrushCore Information (Mid-Tier ZBrush Version): 🤍 ZBrush 30 Day Trial: 🤍 Pixologic Store: 🤍 More Pro Artists, VODs, & More! ZBrushLIVE.com: 🤍 Free ZBrush Tutorials! ZClassroom: 🤍 Our Main Home Page, Pixologic.com: 🤍 ZBrush 2021.7.1 Now Available! Click Here for Details: 🤍 For ZBrush Price Options, Click Here: 🤍 Follow & Subscribe to us! Facebook: 🤍 Twitter: 🤍 Twitch: 🤍 Instagram: 🤍 #ZBrush2021 #ZBrushLIVE #ZBrush #Pixologic stager, summit, sculpt-off, dynamesh, demon slayer, posing 3d models, zbrush,zbrush tutorial,zbrush beginner tutorial,zbrush 2019,zbrush 2020,pixologic,zbrush free,z brush,sculptris,pixologic,zbrush live,zbrush download,zbrush core,zbrush trial,zbrush brushes,3d modeling,digital sculpting,zbrush student,etsy,zbrush character modeling,zbrush character,zbrush sculpting,zbrush realistic face,3d printing software,3d modeling software,zbrushcoremini,zbrushcore mini,zbrush mini,figurine,zbrush 2021

ZBrush 2021 Workflow Tips - Pavlovich Workshop - Michael Pavlovich

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01.09.2020

Pixologic links for more information: Experience 3D for Free! ZBrushCoreMini: 🤍 Try ZBrush for 30 days!: 🤍 Visit our site: 🤍 Visit our store: 🤍 Official ZBrush Discord: 🤍 Get ZBrush! 🤍 Follow & Subscribe to us! Facebook: 🤍 Twitter: 🤍 Twitch: 🤍 Instagram: 🤍 Michael goes through various new features of ZBrush 2021 and gives you tips on how to make your workflow more efficient! Be sure to tune in live to sculpt along or just to hang out! More from Michael: 🤍 #ZBrush2020 #ZBrushLIVE #ZBrush #Pixologic

Non Destructive Workflow in ZBrush

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In this video I show some pretty cool tips I have used in Zbrush with a non-destructive workflow. My Arstation: 🤍 My Website: 🤍

ZBrush 2019 - Live Sculpting Tutorial for Sculptris Pro, Dynamesh, and ZRemesher

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30.07.2019

Patreon ► 🤍 Online Store ► 🤍 Mentorship ► 🤍y In this video I will be doing a live demonstration using sculptris pro, dynamesh, zremesher, and talking about the differences between the three tools. For a great next steps video, check out this video: ZBrush Character Block Out Tutorial 🤍 ▼Follow me 🤍 🤍 Subscribe to never miss a new video! ► 🤍

Highpoly to lowpoly in Zbrush

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15.03.2021

Highpoly to lowpoly in Zbrush Don't forget to ► Like ► Comment ► Subscribe This has come up a few times in stream when im in zbrush so lets talk about it. The process of getting a lowpoly mesh from your highpoly mesh as well as some things to think about when generating it. ► LinkTree 🤍

How We Use HD Geometry In ZBrush Workflow (Quick Tip 3)

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10.07.2021

Today we will go through our workflow for using HD geometry in ZBrush to archive high details in our sculpts. To see our full breakdown sculpting HD human complete anatomy use this link: 🤍 Save 50% Now Visit our store to get all Human & Animal 3D models for digital & Print Link: 🤍 Can't afford to buy our 3D Models? Now can rent them from only $5. Visit link below for the Free trial Link: 🤍 Our ZBrush Courses: 🤍 Join the community and our blog for detail breakdown Link: 🤍 Looking to make extra money ? You can earn up 30% on sales made using your affiliate link Join the affiliate program now: 🤍 Are you interested in Human or Animal anatomy, ZBrush realistic sculpting? than you on the right channel. Like | Share | Subscribe for Future anatomy tutorials You more than welcome to request a tutorial in the comment section. You can follow us on Website: 🤍 🤍 Instagram: 🤍 Facebook: 🤍 Pinterest: 🤍 Linkedin: 🤍 Don't forget to subscribe to our channel 4 medical where we go into detail with the anatomy: 🤍 SA Anatomy 4 Medical For Figure Sculpting / Anatomy in motion tutorials Dynamic Figure Sculpting In ZBrush - 🤍 To purchase the latest versions of ZBrush or ZBrushCore You can use these Links below and SAVE BIG: ZBrush- 🤍 ZBrushCore 🤍

HardSurface: Boolean + ZBrush Workflow Easy & Fast High & Low Poly

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19.05.2021

Hoy os enseño el workflow que uso de Booleanas + ZBrush para videojuegos AAA que me permitirá crear Highs y Lows muy rápidos. . Los programas que os recomiendo son Maya, Blender, 3ds Max, ZBrush, etc. . Todos los martes y jueves de 6.30 pm- 9pm horario español: 🤍 Mi Artstation⯈ 🤍 Únete a nuestro discord ⯈ 🤍 #Booleanas #3D #Maya #Blender #AAA #GameDev #HighPoly #Realista #LowPoly

Game Art Workflow Part 1: Zbrush and Hard Surface Modelling.

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20.03.2020

This tutorial is part of trilogy that will teach an effective games artist workflow for Environment art. Using Zbrush hard surface modelling for high resolution artwork will quickly produce high quality environment art, this tutorial will also teach an overview of edge control and common hard surface tools in Zbrush like Shadow box, Live boolean, Dynamesh, Zremesher, Poly groups, Clip curve and more of the hard surface tools available in Zbrush 2020. Follow the remaining two videos for a full production cycle for an interactive door, this will include Substance Painter, Maya and Unreal Engine. Links will be added here when available To read a full description of the workflow and other insightful tutorials go to: 🤍 Hit Subscribe for more! Follow us on Twitter! 🤍 Like us on Facebook! 🤍 #Zbrush #Modelling #GameArt

ZBrush Basics Sculpting and Dynamesh Workflow Urdu Hindi

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07.12.2016

Beginner tutorial on basic sculpting and using dynamesh in your workflow for ZBrush. 🤍

006 ZBrush Dynamesh Holes Correction

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🤍 🤍 🤍 🤍 🤍 🤍 🤍

When Should I Use Dynamesh and ZRemesher?

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15.05.2019

Patreon ► 🤍 Online Store ► 🤍 Mentorship ► 🤍y When Should I Use Dynamesh and ZRemesher? Which is better? What is the point of using them? I get asked these question all the time. So I thought it would be a good idea to address it in a video. We will be taking some pointers from Bruce Lee on this one as we try to think less about formulas and more about form. In this video I will discuss some of the key benefits and features of Dynamesh and Zremesher, talking about what they are both individually good for. I'll also be talking about how we want to avoid thinking of these tools to be used at a specific point of our pipeline, but rather flow back and forth between them, much like water. ▼Follow me 🤍 🤍 My Gear ► 🤍 Subscribe to never miss a new video! ► 🤍 Thumbnail art by Kontorn Boonyanate

How to Create a Full Character in 3D - Workflow Explained

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27.10.2022

Realistic Character Portrait Masterclass: 🤍 In this video tutorial, you'll learn the whole workflow for making a realistic character using Blender, ZBrush and Substance Painter. Sculpting in ZBrush - 01:54 Retopology in Blender - 07:34 Reprojection in ZBrush - 12:23 UVs in Blender - 14:46 Production Sculpting - 16:51 Sculpting Pores - 17:23 Texture Painting in Substance Painter - 19:43 Final Maps in Painter (Base Color, Roughness, Scattering) - 23:41 Skin Shading in Blender - 29:05 AgX - 33:25 Groom - 35:02 Lighting and Final Render - 37:31 Post Processing in Photoshop - 41:09 AgX Download: 🤍 ▶ SUBSCRIBE | 🤍 ▶ MARKETPLACE | 🤍 ▶ FREE Tutorial Chapters | 🤍 ▷ Instagram | 🤍 ▷ Twitter | 🤍 ▷ Facebook | 🤍 ▷ Merch | 🤍 Our episodes are also available on all major podcast services!

ZBrush Voxel Workflow - Part 01 - Setting Up

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18.11.2019

Setting ZBrush to use for Voxel art

Getting Started with Sculpting - ZBrush for Beginners Tutorial

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28.02.2018

Get our full 7.5 hour Introduction to ZBrush! 🤍 In this ZBrush for Beginners Tutorial, we cover all the necessary tools you need to know in order to get started with ZBrush! Features covered include Zspheres, masking, dynamesh, UI, brushes, and many more. - Hotkeys - Navigation: Pan - Alt RMB Rotate - RMB Zoom - Ctrl RMB Perspective - P Help - Ctrl while hover over features Subdivisions Subdivide - Ctrl D Up - D Down - Shift D Polyframe - Shift F Useful Brushes Standard - BST ClayBuildup - BCB Smooth - Shift DamStandard - BDS Move - BMV Size - S Intensity - U Symmetry -X Masking Paint Mask - Ctrl Paint Remove Mask - Ctrl Alt Paint Invert Mask - Ctrl Click Outside the model Clear mask - Ctrl Drag Outside the Model Blur Mask - Ctrl Click on the model Dynamesh - Ctrl Drag Outside the Model (with no mask) - Time Stamps - 1:02 - Opening ZBrush for the first time 1:50 - Clearning the Canvas 2:50 - Edit Mode 3:16 - Navigation 4:03 - Saving (Document, ZTool, ZProject) 5:54 - UI Overview 7:27 - Polymesh3D 8:50 - Brush Size/Draw Size 9:03 - Best Brushes 12:30 - Dynamic Brush Size 13:06 - Wireframe View/Polyframe 13:27 - Subdivisions 15:52 - Dynamesh 19:18 - Undo History 20:29 - Trim Brushes 21:40 - Symmetry 22:30 - Sculpting Theory 28:36 - Matcaps/Materials 29:05 - Mirror and Weld 30:07 - Mirror (Deformation) 30:58 - Radial Symmetry 39:59 - Subtools 35:46 - Moving, Scaling and Rotating 38:13 - Solo/Isolate Selected 38:37 - Hiding Polygons/Polygon Visibility 42:25 - Splitting Your Model (Group Split) 43:26 - Masking 47:30 - Layers 49:54 - ZSpheres Support us by checking out our merch! 🤍 Subscribe now! 🤍 Website - 🤍 Instagram - 🤍 Twitter - 🤍 Facebook - 🤍 Our episodes are also available on all major podcast services! #zbrush

Realistic 3D Character Workflow Explained

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Hey guys, in this video I explained the step by step workflow to create a realistic 3D character from scratch! I think this tutorial is going to be helpful for beginners and experienced artist. In this tutorial I explained the steps that involves Maya modeling, Zbrush sculpting, Mari realistic skin projection, and Arnold rendering. I hope this is helpful!! PURCHASE MY REALISTIC CHARACTER PORTRAIT FULL COURSE 🤍 PURCHASE MY PHOTO-REALISTIC MARI TEXTURING COURSE 🤍 PURCHASE MY REALISTIC LEATHER TEXTURING MINI COURSE 🤍 PURCHASE MY SUBSTANCE PAINTER REAL TIME CHARACTER TEXTURING COURSE 🤍 Follow me on Intagram: 🤍artruismdigital Artruism Digital Email artruismdigital🤍gmail.com DOWNLOAD MY FREE ORGANIC WORKFLOW GUIDE 🤍 DOWNLOAD MY FREE 4 SECRETS TO PHOTO-REALISTIC TEXTURING 🤍 ARTRUISM DIGITAL WEBSITE 🤍 ARTSTATION 🤍 INSTAGRAM 🤍artruismdigital

Head modelling workflow in ZBrush

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This is a quick modelling, and a bad example ;) to show you my ZBrush workflow when I'm modelling a human head. First I start with a dynamesh sphere. Dynamesh is a very dynamic mode and allows me to build the model structure. Later I like to use ZRemesh in order to get an optimal topology for further details. 🤍 🤍

Dynamesh Tooltip: Episode 3 ~ Create Shell

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The basics of Dynamesh, how to use the insert brushes to create hollow spacing in your mesh *(shells). ZBRUSH 4R2: 🤍pixologic.com Official Site to find more tutorials, download plug-ins and purchase the software.

ZBrush Tip: Fixing Dynamesh Holes

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Hey - in this video we'll fix overlapping and holey geometry in ZBrush. Have another tip or better way to fix this problem - let me and everyone else know in the comments below!

Zbrush - clean up 3d scan workflow

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Zbrush - clean up 3d scan workflow. Hope it's helpful for those who need it. Cheers! gumroad.com/TruongCgArtist

The Complete MODO to ZBrush Workflow

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Check out the tutorial here: flippednormals.com/tutorial/complete-modo-zbrush-workflow/ MODO and ZBrush are two incredibly powerful tools which enhances any artist’s arsenal significantly. In The Complete MODO To ZBrush Workflow, we will take an in-depth look at not only how we can make the two programs play well together - we will take your through an industry proven and professional workflow for creating beautiful and memorable art. Making characters - It’s one of the hardest and most satisfying endeavors to undertake while working in 3D. Almost every 3D artist has tried it at some point, and yet there are hardly any 3D tutorials explaining how you go about doing just that. It’s high time to demystify this subject. Simply put, this is the most elaborate 3D tutorial out on the subject of character creation - using MODO and ZBrush. We cover everything from optimizing modo for modeling, to concept sculpting, efficient retopology, production ready UV mapping, UDIM workflow, doing fine details in ZBrush, setting up a displacement map in MODO, and much, much more. The entire series is packing a whopping 11.5 hours of quality training. This gives you a solid understanding of how go from MODO to ZBrush. Character creation can be incredibly frustrating - both from an artistic point of view and most definitely from a technical point of view. Throughout this 3D tutorial, we cover the entire production - explaining WHY the specific steps are taken. By the time you finish, you will have a solid understanding of how to work reliably with characters - time and time again. Not only is the information useful, but it’s also based around a professional character workflow, used by us daily as professionals the VFX industry. Make sure to follow the links below for even more content. Website - 🤍 Facebook - 🤍 Twitter - 🤍 Vimeo - 🤍 Subscribe now to stay up to date with future videos! 🤍

Quick tip tutorial: Dynamesh subtraction issue/solution in Pixologic ZBrush 4R6

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Quick tip tutorial on how to make multiple subtractions with Dynamesh in Pixologic ZBrush 4R6. Udemy content: 🤍 Gumroad content: 🤍 Tip jar: 🤍 Become a patron: 🤍 Twitter: 🤍 Facebook: 🤍

Character Creation Workflow with ZBrush, Cinema 4D & Redshift 1/6

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05.01.2023

Hands-on With Maxon: Character Creation Workflow with ZBrush Cinema 4D & Redshift Join renowned instructor Joe Herman and Maxon Trainer and expert Elly Wade for a new six-part webinar series that will show you how to sculpt, texture, add hair and rig 3D characters using ZBrush, Cinema 4D and Redshift. Design a rigged character ready for animation in just 6 sessions! These 2-hour webinars take you through the multiple disciplines of creating a character and include sample project files and assets. Attendees can ask live questions throughout the sessions and are invited to follow along with the techniques. These webinars are also recorded and available to re-watch in your own time. Watch the recordings here: Missed a session: Watch the recordings here: Hands-on with Maxon Attendees will also have access to an extended trial of Maxon one throughout the six-week course - just send the request to Elly at: training🤍maxon.net, with #HOWMaxon in the subject line. Episode 1: Sculpting a Cartoon Character in ZBrush In the first episode, you’ll learn how to sculpt a stylized cartoon character. We’ll start by blocking out our character with primitives and then merge and refine the features of the character with the ZBrush’s tools and brushes. 00:00:00 Welcome 00:01:35 Series Intro 00:03:07 Materials 00:07:11 Part One Intro 00:10:28 Design Process 00:11:56 All Steps 00:25:35 Mini Intro Sculpting 00:26:12 ZBrush 00:28:27 Static Artwork 00:31:24 Animatable Art 00:33:51 Topology, Process 00:35:01 DynaMesh, ZRemesher 00:38:25 Q Importance of Edge-flow 00:43:13 Q Preparing for Mixamo 00:45:23 Q Animate in ZBrush 00:46:52 ZBrush short Intro 00:46:58 LightBox 00:48:23 WSize, Background 00:49:21 Save As Startup Doc 00:49:30 Enable 3D, Edit mode 00:54:24 Make PolyMesh 3D, Shift F 00:55:39 Activate Symmetry 00:56:45 Navigation, Save area 00:59:10 Mesh, Mask, Invert Mask 01:03:36 Poly Move and Masks 01:04:57 The need for DynaMesh 01:05:56 Geometry, DynaMesh 01:06:34 Q Shortcuts as in C4D 01:07:35 Q Mask and Invert 01:08:46 DynaMesh again, Mask 01:12:09 ZBrush Session 01:12:13 Rough shape, Move Tool 01:15:13 Eye Sockets, Standard 01:17:45 Nose, Append 01:19:25 Merge Down, DynaMesh 01:21:36 Mouth, Mask 01:25:14 Clay Build Up Brush 01:28:26 Eyes, DamStandard 01:36:16 Subtool Master, Mirror 01:38:05 Q Short Cut DynaMesh 01:38:28 Q Append v. Insert 01:39:07 Q Naming the tools 01:39:52 Q 3D Printing 01:42:10 Teeth 01:45:14 Ears, Undo History 01:54:21 Neck, Collar 01:56:57 Deformer 01:58:21 Body, Torso 02:00:13 Arms, T-Pose 02:05:02 Q What about colors 02:07:20 Q Masking Shapes 02:15:45 Q Interface changes 02:17:14 Q After MergeDown… 02:17:33 Q Better masking 02:17:46 Q How to save 02:23:38 Housekeeping 02:25:40 Thank you and Bye! Register free: 🤍 Download project files and course outline: 🤍

Optimize Your Sculpting with ZProject and Sculptris Pro - Quick Tip

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10.12.2018

In this ZBrush quick tip tutorial, we show you how to get get back high resolution details on a low res mesh using the Sculptris Pro and Zproject brush. This can really optimize your sculpting experience within ZBrush. Make sure to follow us social media to stay up to date with what we're up up! Subscribe now! 🤍 Website - 🤍 Instagram - 🤍 Twitter - 🤍 Facebook - 🤍 Our episodes are also available on all major podcast services!

ZBrush Character Block Out Tutorial

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Patreon ► 🤍 Online Store ► 🤍 Mentorship ► 🤍y In this video I will be showing you the tools and processes that I use in the early stages of blocking out characters in ZBrush. A large majority of it is using the move brush on primitive shapes. It's not a complicated process and doesn't require many tools. What is difficult however, is being able to see and represent a form accurately. If you want to learn more about that, check out this video: 🤍 ▼Follow me 🤍 🤍 My Gear ► 🤍 Subscribe to never miss a new video! ► 🤍

Michael Pavlovich Part 3 Creating Shell with DynaMesh

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07.05.2012

See the power of DynaMesh in this video as we discuss the SliceCurve Brush and create shell features to quickly cut and shape a model.

#3 Head Sculpting with Dynamesh in Zbrush Tutorial series for Beginners HD

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22.03.2014

#3 Head Sculpting with Dynamesh in Zbrush Tutorial series for Beginners HD Reference Image and whole series here : 🤍 Hey guys check out this awesome zbrush tutorial series created by Claudio Setti. He created this full course on sculpting the human head using Zbrush and Dynamesh. The course is divided into lessons so that you can skip what you dont want to watch and only watch what you need. If you enjoyed this series make sure you go over and subscribe to his channel over at 🤍 And dont forget to check out his website at 🤍 Enjoy This series and Thanks for watching! The Edge3Dcgi team Tutorials - Inspire - News 🤍edge-cgi.com

Zbrush Hard Surface Workflow Part 3

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17.12.2019

Full Course with Discount APPLIED: 🤍 or if you wish: To gain the special discount go to Udemys website and search for "NEW! ZBRUSH Hard Surface Techniques and Workflows All Levels" to enter the promotion code below promotion code: ZBRUSH_TECHNIQUES_21 - In this course we will take a focus in depth look into Hard Surface Sculpting in a variety of Techniques such as combing digital sculpting and Zmodeler Editing through ZBrushes 2019 biggest upgraded feature Zremesher 3.0 and building modular component pieces that can be reusable in other projects. - Here I will be doing demonstrations in Zremesher 3.0 to show its strengths and weakness as part of its primary bridge between sculpting and Zmodeler - Throughout this course we will examine ways to combine what we learn in our hard surface sculpting techniques to push our shapes further utilizing gizmos deformers to make one modular piece construction to be reusable to multiple shapes as we progress with our subject piece. - In addition to these new workflows I will also be illustrating how to create customized booleans and demonstrate their versatility across multiple surfaces. - We will be making HEAVY emphasis to in hotkey narration from the most commonly used hotkeys in this course to more advance hotkey techniques such panning curves and selection tools through space bar.

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